<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>NPCs on The Moonshroud Realms</title><link>https://playerslayer.net/npcs/</link><description>Recent content in NPCs on The Moonshroud Realms</description><generator>Hugo</generator><language>en-us</language><atom:link href="https://playerslayer.net/npcs/index.xml" rel="self" type="application/rss+xml"/><item><title>Bruna Emberfall</title><link>https://playerslayer.net/npcs/bruna-emberfall/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playerslayer.net/npcs/bruna-emberfall/</guid><description>&lt;h1 id="bruna-emberfall"&gt;Bruna Emberfall&lt;a class="anchor" href="#bruna-emberfall"&gt;#&lt;/a&gt;&lt;/h1&gt;
&lt;p&gt;&lt;em&gt;First encountered: The Strangled Goat, Duskgrain Day 23, 700AG&lt;/em&gt;&lt;br&gt;
&lt;em&gt;Usually found: The Strangled Goat, Saltstone Square&lt;/em&gt;&lt;/p&gt;
&lt;hr&gt;
&lt;p&gt;Owner of the &lt;strong&gt;Strangled Goat&lt;/strong&gt; tavern in Saltstone Square. Bruna
Emberfall runs one of Bridgeport&amp;rsquo;s most reliably busy establishments
with the quiet authority of someone who has been doing this long enough
to know exactly when to intervene and exactly how.&lt;/p&gt;
&lt;h2 id="what-the-party-knows"&gt;What the Party Knows&lt;a class="anchor" href="#what-the-party-knows"&gt;#&lt;/a&gt;&lt;/h2&gt;
&lt;p&gt;Bruna stepped to the party&amp;rsquo;s table during the evening and offered her
hand to Vail — a diplomatic signal that the table dancing portion of
the night might reasonably conclude. The ship&amp;rsquo;s captain in the corner
had caught her eye with a look that said, plainly, &lt;em&gt;please end this.&lt;/em&gt;
She handled it without making a scene.&lt;/p&gt;</description></item><item><title>The Captain</title><link>https://playerslayer.net/npcs/the-captain/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playerslayer.net/npcs/the-captain/</guid><description>&lt;h1 id="the-captain"&gt;The Captain&lt;a class="anchor" href="#the-captain"&gt;#&lt;/a&gt;&lt;/h1&gt;
&lt;p&gt;&lt;em&gt;First observed: The Strangled Goat, Duskgrain Day 23, 700AG&lt;/em&gt;&lt;br&gt;
&lt;em&gt;Usually found: Unknown — observed at the Strangled Goat&lt;/em&gt;&lt;/p&gt;
&lt;hr&gt;
&lt;p&gt;A ship&amp;rsquo;s captain, observed sitting in a corner table at the
&lt;strong&gt;Strangled Goat&lt;/strong&gt; with three companions — a woman, a man, and a
male ribbet, all bearing the look of sailors.&lt;/p&gt;
&lt;h2 id="what-the-party-knows"&gt;What the Party Knows&lt;a class="anchor" href="#what-the-party-knows"&gt;#&lt;/a&gt;&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Vail&amp;rsquo;s&lt;/strong&gt; Liminal Awareness flagged this man as the most immediate
danger in the room during the party&amp;rsquo;s first evening at the Goat. No
interaction occurred.&lt;/p&gt;</description></item><item><title>Fen Whistling Man</title><link>https://playerslayer.net/npcs/fen-whistling-man/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playerslayer.net/npcs/fen-whistling-man/</guid><description>&lt;h1 id="fen-whistling-man"&gt;Fen Whistling Man&lt;a class="anchor" href="#fen-whistling-man"&gt;#&lt;/a&gt;&lt;/h1&gt;
&lt;p&gt;&lt;em&gt;First encountered: The Strangled Goat, Duskgrain Day 23, 700AG&lt;/em&gt;&lt;br&gt;
&lt;em&gt;Usually found: The Strangled Goat, Saltstone Square&lt;/em&gt;&lt;/p&gt;
&lt;hr&gt;
&lt;p&gt;Barkeep at the &lt;strong&gt;Strangled Goat&lt;/strong&gt; in Saltstone Square. A Tropical
Ursinor with striking panda-like markings — bold black and white
coloring that makes him immediately recognizable in the Goat&amp;rsquo;s
busy common room.&lt;/p&gt;
&lt;h2 id="what-the-party-knows"&gt;What the Party Knows&lt;a class="anchor" href="#what-the-party-knows"&gt;#&lt;/a&gt;&lt;/h2&gt;
&lt;p&gt;Fen struck up a conversation with Vail and Ender at the bar —
casual on its surface, careful underneath. He was assessing them:
who they were, who they worked for, whether they could be trusted
with a problem that needed handling quietly.&lt;/p&gt;</description></item><item><title>Kiville</title><link>https://playerslayer.net/npcs/kiville/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playerslayer.net/npcs/kiville/</guid><description>&lt;h1 id="kiville"&gt;Kiville&lt;a class="anchor" href="#kiville"&gt;#&lt;/a&gt;&lt;/h1&gt;
&lt;p&gt;&lt;em&gt;First encountered: Saltstone Square, Duskgrain Day 23, 700AG&lt;/em&gt;&lt;br&gt;
&lt;em&gt;Currently: Dragonline Lodge, Saltstone Square (as of Duskgrain Day 23)&lt;/em&gt;&lt;/p&gt;
&lt;hr&gt;
&lt;p&gt;A tall man in a long duster coat with good boots. Well-dressed in a way
that isn&amp;rsquo;t quite right — as if someone described fashionable clothing to
him and he had it made accordingly. He carries a device on a chain that
resembles a pocket watch, which he checks frequently and with evident
meaning.&lt;/p&gt;</description></item><item><title>Rask</title><link>https://playerslayer.net/npcs/rask/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playerslayer.net/npcs/rask/</guid><description>&lt;h1 id="rask"&gt;Rask&lt;a class="anchor" href="#rask"&gt;#&lt;/a&gt;&lt;/h1&gt;
&lt;p&gt;&lt;em&gt;First encountered: Beneath the Strangled Goat, Duskgrain Day 23, 700AG&lt;/em&gt;&lt;br&gt;
&lt;em&gt;Status: Deceased&lt;/em&gt;&lt;/p&gt;
&lt;hr&gt;
&lt;p&gt;A wererat operating beneath the Strangled Goat — the architect of the
missing stock operation that had been draining Fen Whistling Man&amp;rsquo;s
inventory for some time. Rask ran a small network of muscle from a
makeshift base in the sewer tunnels below Saltstone Square, redirecting
stolen goods through channels that suited him.&lt;/p&gt;
&lt;h2 id="what-the-party-knows"&gt;What the Party Knows&lt;a class="anchor" href="#what-the-party-knows"&gt;#&lt;/a&gt;&lt;/h2&gt;
&lt;p&gt;Rask stepped from behind an old sheet in his sewer room and attempted
to negotiate — offering to bring the party in, pay them off, or
otherwise make them someone else&amp;rsquo;s problem. They declined.&lt;/p&gt;</description></item><item><title>Thalia Craypot</title><link>https://playerslayer.net/npcs/thalia/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playerslayer.net/npcs/thalia/</guid><description>&lt;h1 id="thalia-craypot"&gt;Thalia Craypot&lt;a class="anchor" href="#thalia-craypot"&gt;#&lt;/a&gt;&lt;/h1&gt;
&lt;p&gt;&lt;em&gt;First encountered: The Strangled Goat, Duskgrain Day 23, 700AG&lt;/em&gt;&lt;br&gt;
&lt;em&gt;Usually found: The Strangled Goat, Saltstone Square&lt;/em&gt;&lt;/p&gt;
&lt;hr&gt;
&lt;p&gt;One of the waitstaff at the &lt;strong&gt;Strangled Goat&lt;/strong&gt; in Saltstone Square.
Efficient, observant, and possessed of the particular calm that comes
from working a busy tavern long enough that very little surprises you
anymore.&lt;/p&gt;
&lt;h2 id="what-the-party-knows"&gt;What the Party Knows&lt;a class="anchor" href="#what-the-party-knows"&gt;#&lt;/a&gt;&lt;/h2&gt;
&lt;p&gt;Thalia got the party their first round at the Goat without being asked
twice. She pointed those looking for work toward &lt;strong&gt;Velra&lt;/strong&gt;, the
Adventurer&amp;rsquo;s Guild representative working from one of the nooks near
the main entrance — the kind of quiet, useful information that suggests
she knows exactly what kind of people walk through that door and what
they usually need.&lt;/p&gt;</description></item><item><title>Velra Salspaena</title><link>https://playerslayer.net/npcs/velra/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://playerslayer.net/npcs/velra/</guid><description>&lt;h1 id="velra-salspaena"&gt;Velra Salspaena&lt;a class="anchor" href="#velra-salspaena"&gt;#&lt;/a&gt;&lt;/h1&gt;
&lt;p&gt;&lt;em&gt;First encountered: The Strangled Goat, Duskgrain Day 23, 700AG&lt;/em&gt;&lt;br&gt;
&lt;em&gt;Usually found: The Strangled Goat, Saltstone Square&lt;/em&gt;&lt;/p&gt;
&lt;hr&gt;
&lt;p&gt;The Adventurer&amp;rsquo;s Guild representative working the evening shift from
one of the nooks near the main entrance of the &lt;strong&gt;Strangled Goat&lt;/strong&gt;.
She operates the quasi-official Guild alcove where certified mission
allocators meet with adventuring parties, review credentials, and
assign sanctioned work.&lt;/p&gt;
&lt;h2 id="what-the-party-knows"&gt;What the Party Knows&lt;a class="anchor" href="#what-the-party-knows"&gt;#&lt;/a&gt;&lt;/h2&gt;
&lt;p&gt;Velra asked for Guild credentials. None of the party had any.&lt;/p&gt;</description></item></channel></rss>